AI Insights · Timothy · April 2024
Top 5 Card Battler Apps in Oceania Q1 2024
Explore the performance of the top 5 card battler apps in Oceania during Q1 2024, covering weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 card battler applications in Oceania showed varied performance across weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of their trends.
MARVEL SNAP by Nuverse experienced fluctuations in weekly revenue, peaking at around $50.6K in the first week of January and dipping to approximately $16.5K by late January. Downloads started at 1.8K in early January, declining to around 1.1K by late February, and active users decreased from 12.1K to about 9.2K by the end of March.
WWE SuperCard - Battle Cards from 2K saw a peak in revenue at $28.2K in early February, with a notable increase to $24.9K in the last week of March. Weekly downloads remained relatively stable, fluctuating between 300 to 400, and active users showed a slight increase from 5.2K to 5.6K towards the end of the quarter.
Blizzard Entertainment's Hearthstone showed a significant revenue spike to $48.1K in mid-March. Weekly downloads varied modestly, starting at 571 and rising to 772 by the end of March. Active users remained steady, fluctuating around 8K, peaking at 8.9K in the week of March 11.
Yu-Gi-Oh! Duel Links by KONAMI saw varying revenue throughout the quarter, with a high of $13.2K in the final week of March. Downloads started at 435 in early January and dropped to 301 by mid-March, while active users decreased from 3.1K to around 2.8K by the end of March.
Finally, Magic: The Gathering Arena from Wizards of the Coast had a revenue peak of $15.3K in early February. Weekly downloads were stable, ranging from 900 to 1.1K, and active users remained consistent, hovering around 6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.